- Видео 485
- Просмотров 17 168 147
DylanRocket
США
Добавлен 11 янв 2013
Video game dataminer and modder. Part of the Godzilla: Save the Earth Melee mod team.
Godzilla: Save the Earth Trailer Music
"The bigger they are, the harder you fight"
The music used in the Godzilla: Save the Earth trailers, by Brand X Music. Special thanks to Nickel Smart for discovering "Rat's Nest"!
0:00 Rat's Nest
1:50 War Lord
The music used in the Godzilla: Save the Earth trailers, by Brand X Music. Special thanks to Nickel Smart for discovering "Rat's Nest"!
0:00 Rat's Nest
1:50 War Lord
Просмотров: 229
Видео
Godzilla: Save the Earth - Das Offizielle Xbox-Magazin Preview
Просмотров 3392 часа назад
This is a preview of Godzilla: Save the Earth that is comprised solely of clips from early builds of the game. The audio was removed and replaced with stock music and the top and bottom of the video were cropped, likely to hide the HUD which displayed the internal file names for the characters instead of their real names at this point in development as seen in the E3 footage: ruclips.net/video/...
Biollante's Moveset - Godzilla: Save the Earth
Просмотров 3 тыс.День назад
Biollante's entire moveset from Godzilla: Save the Earth! I tried to include every attack in the video, including ones that lack input bindings. The move names are present in her bundle and are displayed through the in-game message prompts at the bottom of the screen. They are probably not exactly what would have been listed in the game's manual had she been completed, but they're as close to o...
Ebirah (Cut Boss) - Godzilla: Save the Earth
Просмотров 2,3 тыс.Месяц назад
This is the cut version of Ebirah that was supposed to appear as a boss fight in the first level of story mode. He has four claw snap attacks, a charge, and a lunge attack. He was only supposed to appear in water, so he is animated as if he is swimming. I've incorrectly referred to this version of Ebirah as "playable Ebirah" in the past before I was aware of his role in the story mode. He was n...
Mothra vs Godzilla 2000 (REMATCH) - Godzilla: Save the Earth (PS2)
Просмотров 1,2 тыс.2 месяца назад
A rematch between Mothra and Godzilla 2000 in the classic 2004 video game Godzilla: Save the Earth.
Debug Programs - Godzilla: Save the Earth
Просмотров 8678 месяцев назад
A couple of debug programs for Godzilla: Save the Earth, and a third program that I was unable to fully recover. The first is the debug editor which allows you to modify various debug settings. The program appears to be based on an outdated version of the game's debug menu as it is missing the network debug settings found in the debug version of Save the Earth. The debug editor was compiled on ...
Hellboy Joins the Battle - Turf Wars
Просмотров 3508 месяцев назад
Hellboy enters the fray! As far as I can tell, this cutscene cannot be triggered normally in this build of Turf Wars. I had to modify ConventionalGame.bsf to get it to play. As for why Hellboy is in a gang-combat game, I don't fucking know lol Turf Wars freezes in new builds of XEMU, so I recorded this video in XEMU 0.4.0 and sped up the footage. Unfortunately, this XEMU build did not have audi...
Unused Fanfare - Godzilla: Save the Earth
Просмотров 9609 месяцев назад
This is an unused fanfare composed for Godzilla: Save the Earth. It is not present in the files of release builds of the game and was instead found on an image of an Xbox devkit used to test GSTE builds during its development. Its name is uncertain, but I found two likely candidates in a list of files on the devkit. They are "Monster1" and "Monster2". If either of these names are correct, that ...
Early Build Audio - Godzilla: Save the Earth
Просмотров 7379 месяцев назад
Audio from an early build of Godzilla: Save the Earth. These sound files are dated 1/28/2004. While most of these are reused from the Xbox port of Destroy All Monsters Melee, some are new to Save the Earth, such as the vorillium sphere hum sound effect, the rail sound effects, and the story mode voice overs. Notably, the only new STE character to have their own sound effects at this point in de...
Godzilla (PS3) Character Swap Guide
Просмотров 3,6 тыс.9 месяцев назад
This video guides you through the process of playing as any of the unplayable characters in the US and EU versions of Godzilla PS3. If you own the Japanese version, you can use this mod instead: ruclips.net/video/y-OqqeTfzTI/видео.html Cheat Table: drive.google.com/file/d/1qEBV91SMu295JXN6723TWKQjP2K-sFrZ/view Character IDs: 1. Heisei Godzilla 2. Godzilla (2014) 3. Mothra Larva 4. Mothra 5. Kin...
Godzilla (PS3, JP Version Only) Playable Kaiju Mod
Просмотров 4,1 тыс.9 месяцев назад
If you are playing the US or EU versions of the game, you will have to follow this guide to play as the unplayable kaiju: ruclips.net/video/kPe74hRcD5Q/видео.html Download: drive.google.com/file/d/19-mVhQRK2cIXTYMdJPL_PY4LwanwaCQ4/view?usp=sharing By popular request, here is a mod allowing you to play as the unplayable kaiju in the PS3 version of Godzilla. This mod probably works on modded cons...
Unused Rage Mechanics - Godzilla: Save the Earth
Просмотров 2 тыс.9 месяцев назад
In the E3 build of the game, players were able to build up their rage meter through dealing damage to enemies and taking damage. Once their rage meter was full, the player can enter rage mode by roaring. This feature appears to have been part of the cut monster upgrade system since Simon Strange brought up "roar to enter rage mode" as an example of a tier 4 upgrade in an interview with Toho Kin...
Unused Godzilla 2000 Victory Animation - Godzilla: Unleashed (Wii)
Просмотров 2,4 тыс.9 месяцев назад
While porting some of Godzilla 2000's GU animations into STE, I discovered this unused victory animation. It's one of Godzilla 90s' victory animations from STE and is called "Victory2".
Unused OTS Camera - Godzilla: Unleashed (PS2)
Просмотров 1,8 тыс.9 месяцев назад
This camera mode was used in Godzilla: Save the Earth's challenges and was originally supposed to be used in its story mode before it was cut. While similar to Unleashed's "story" camera, the OTS (over-the-shoulder) camera allows you to move the camera using the right analog stick, whereas the story camera can't be controlled and stays in a fixed position behind your character. The story camera...
Proto Rail Level - Godzilla: Save the Earth
Просмотров 4889 месяцев назад
This is a level that was used for testing out the game's rail shooter mechanics. The level appears to loop infinitely. I recorded a video of this years ago, but it was of very poor quality and wasn't in widescreen.
Videos from Godzilla: Destroy All Monsters Melee's Website
Просмотров 89710 месяцев назад
Videos from Godzilla: Destroy All Monsters Melee's Website
Videos from Godzilla: Save the Earth's Website
Просмотров 1,1 тыс.10 месяцев назад
Videos from Godzilla: Save the Earth's Website
Pre-Alpha Screenshots - Godzilla: Destroy All Monsters Melee
Просмотров 80510 месяцев назад
Pre-Alpha Screenshots - Godzilla: Destroy All Monsters Melee
Godzilla: Save the Earth with Placeholder Fight Music
Просмотров 83410 месяцев назад
Godzilla: Save the Earth with Placeholder Fight Music
Early Build Menu - Godzilla: Save the Earth
Просмотров 1,3 тыс.10 месяцев назад
Early Build Menu - Godzilla: Save the Earth
Biollante's Rage Attack - Godzilla: Save the Earth
Просмотров 5 тыс.11 месяцев назад
Biollante's Rage Attack - Godzilla: Save the Earth
Mothra Intro Fanfare (PS2 Version) - Godzilla: Save the Earth
Просмотров 75611 месяцев назад
Mothra Intro Fanfare (PS2 Version) - Godzilla: Save the Earth
Unused Barrier Impact Particle - Godzilla: Unleashed (PS2)
Просмотров 977Год назад
Unused Barrier Impact Particle - Godzilla: Unleashed (PS2)
Unused Rage Attacks - Godzilla: Unleashed (PS2)
Просмотров 12 тыс.Год назад
Unused Rage Attacks - Godzilla: Unleashed (PS2)
Super X3 - Godzilla: Destroy All Monsters Melee
Просмотров 963Год назад
Super X3 - Godzilla: Destroy All Monsters Melee
Fight Theme 2 (Demo Version) - Godzilla: Destroy All Monsters Melee
Просмотров 587Год назад
Fight Theme 2 (Demo Version) - Godzilla: Destroy All Monsters Melee
Demo AI Cameos (Super X3) - Godzilla: Destroy All Monsters Melee
Просмотров 790Год назад
Demo AI Cameos (Super X3) - Godzilla: Destroy All Monsters Melee
May 2024 ?
I can't provide any support if the game crashes after following the guide. The process detailed in the guide has consistently worked for me, and I can't provide solutions to problems I haven't encountered myself. My only advice is to try to get a copy of the Japanese version so that you can use the mod I made for it instead: ruclips.net/video/y-OqqeTfzTI/видео.html. It doesn't involve the use of Cheat Engine at all and is simpler to install, so you may have more luck with it.
*Hello there!*
General CamoFlash7!
0:45 "In every city on earth, darkness will descend....Enemies will Rise.....and the fate of the world...is in your hands"
0:46 AAAAAAAAAAAAAAAAAH!-jet jager
Imagine pipeworks reuses this trailer song for whenever they decide to remake the godzilla trilogy someday just to hit the nostalgia feels. That would be hype as fuck and every fan would lose their mind lol
Honestly, it's such a shame Adventure mode was cut. Atari had some massive tunnel vision with the release date.
*Hello there!*
Oh Wow This Music Is Different
how did you find this music?
The first track, "Rat's Nest", was actually found by Nickel Smart. I'm not sure how they managed to track it down, but they posted it in response to a comment on another one of my videos asking about the trailer music. I found the second track, "War Lord", by looking through Brand X's other tracks on their official website. But I would never have found it without Nickel Smart's comment since I wouldn't have known where to look.
@@DylanRocket =o I see!
Brilliant!!!😆
Can you upload the intro theme ?
I really wish I could! The intro music is currently lost media, but it was once downloadable from composer Ron Fish's website between early 2009 and October 2011. It was removed in November 2011 after his website underwent some updates. I tried emailing him last year but didn't receive a response, and Chris Mirjahangir from Toho Kingdom attempted to get the intro music from Pipeworks back in the early 2010s, but he was only given the Unleashed soundtrack and later said that the GSTE intro music is "long gone". I think our only hope for it ever being released is if somebody downloaded it back in the day and decides to reupload it. This seems incredibly unlikely, but it happened with the high quality extended GDAMM soundtrack which nobody knew existed, so anything's possible. I'm not holding my breath though. Save the Earth's soundtrack is very unpopular with fans of the trilogy, so the chances that someone saved it are very low. And since the file is lost, we don't actually know if the downloadable file was a clean version or if it still contained sound effects. If anyone wants to search for it, the file name was "Godzilla_Attacks.mp3" and the name listed on Ron Fish's website was "Godzilla Opening Credits".
Woa i was expecting this. Thanks a lot
I can't believe this game is only 3 years older than me and I am the same age as Unleashed
Awesome!😁 Remember the trailer musics for Godzilla: Save the Earth? Well it’s no longer on RUclips and so as my playlist of that.☹️
Odd that they took the music down. I saved it and reuploaded it to my channel
@@DylanRocket Good thing you made a back up plan.😁
Wow That's Awesome
can i see godzilla and ghidorah move set bro
I might make moveset videos for them and the rest of the cast at some point!
@@DylanRocket thank you really appreciate you doing it by the way what platform you playing the game at?
@@phantom0823 I primarily play the game on PC using the PS2 emulator PCSX2.
What if a monster dies during the announcer introducing them? Does the match immediately go into a draw?
I just tested it out. If a monster dies during their intro sequence, you see them fall over and die and the camera freezes, and then after a short delay, the announcer says KO and the monster that's still standing wins lol. If both die at the same time, then there is a draw.
@@DylanRocket oh sweet! Thanks for testing it out for me!
Fucking epic movie, way better than the modern wacky movies where godzilla moves like a kung fu fighter and runs
Muto: Who are you?! Godzilla: me? I'M THE FUTURE KING OF THE MONSTERS!
How do you unlock this? I've unlocked all challenges except this one.
The undersea battle challenge should appear in Godzilla 2000's action mode route on hard mode. Completing it should unlock the challenge.
@@DylanRocket ohh ok thanks
Hello! Are these individually available for download? I don't want to download the whole video and cut each song out lol
Here's the download! drive.google.com/file/d/13lIgPSLofSlwRh4KiCtjPw9v6vnpiouO/view?usp=sharing There are a few changes from the video: - Defeat fanfare has been swapped out for a high-quality stereo version from the HQ DAMM soundtrack - Victory fanfare's sample rate was corrected - Unknown fanfare is slightly extended
@@DylanRocket Thanks a lot!
People just standing there, watching how everything explodes. Really. Also, no one delt the stump at all. This is bothering me too much lol
cool nice vid
What could have been..
Could you do every moveset of this great game please 🥺? 🙏🏻
I'll consider it!
1:01 "Monsters!... FIGHT!" Anguirus: "Greetings, I shall be your oppon---" Biollante: "Y e e t ."
Is that Biollante of monster select portrait? Where did you ever get this monster select portrait?
It is. I extracted it using PCSX2's texture dump feature.
@@DylanRocketWell, that is an excellent idea, after all.
0:29 The King has spoken.
seems overpowered?
Tật nguyền vcl
It's nice to see an overview of all her material--and yeah, I can semi-see some elements that simply needed to be transitioned over and, by STE's standards, call it a day. Just some extra polish and programming and she might've been good to go? It's a little ambiguous. But nevertheless, I really hope Gojirex and crew are able to pull off some crazy stuff for a more fleshed out Biollante for STEM! Really curious on how they'll handle her mechanics (she's got interesting ideas--though I have a hard time finding good use for the Turret Mechanic; that whole element was something I never really used too often when I played her).
The tentacle turrets are a cool idea, but I also can't see any way in which they could be viable. Even if the bugs that force her out of turret mode were fixed, she seems better off just using her regular moveset. I guess that might be why the mechanic didn't return for Unleashed.
@@DylanRocket Absolutely. It's sad, because I do concur with the notion, the turret system is a really cool idea. But it doesn't really help and kinda halts her gameplay prowess in the end.
@@DylanRocket The turret system wouldn't have worked, but they could've done a sort of ranged attack that burrows a tentacle to hit the target no matter where they are, then burrows Biollante to them, both to allow her to catch up and engage in melee again, and also to prevent ranged spamming. Turret system also wouldn't have worked in Unleashed, but more because the actual combat and movement system were so much more fluid. Not that she needs it, she's one of the best monsters in the game with her strength, range, AOE, and near-infinite chaining of most of her vine attacks.
I love the Godzilla Trading Battle theme 😂
It's one of my favorite Godzilla soundtracks!
@@DylanRocket well, in fact that I'm still playing that game until now
Any chance the STEM team could restore this map and make it playable?
There is definitely a chance! There isn't a concrete plan to restore it at the moment, but I've played around with doing restoration work and fixing up some of these cut levels, so I do believe it's possible that they could make it into STEM further down the road, or at least into a side mod centered around making the cut content playable.
Quite incomplete for something that made it so far
what is the 'winded' state?
In Destroy All Monsters Melee, I believe a monster enters this state if their opponent manages to mash out of their grab (or if the monster held their opponent for too long). In Save the Earth, when this happens, the game uses the stunned state instead of the winded state. I think they're functionally the same but have different animations.
Still wish she was in the game
It's such a shame she was cut. I would have loved to see what STE Biollante would have been like had she been completed. GU Biollante is cool, but different in many ways from her STE counterpart. In particular, I wonder if her tentacle turrets would have stayed or if they'd have been cut at some point. Their absence in GU seems to imply they couldn't make them work, but maybe they were just never part of her GU design to begin with.
@@DylanRocket just not enough time to implement so many things
I was about to say I loved the graphics you made for the moveset attack names, and the style being in the original STE, and then I realized this is just debug mode 😂
I was originally planning to try to recreate the in-game text style and was kind of dreading how long it might take to make all of the graphics and get the correct names for every single move, but then I saw the game had a script function called "getMoveName" and realized I could just make the game itself display the move names through the text prompts natively. Saved me a lot of time lol
DylanRocket: hex editing is easier than video editing
Biollante She's 394 Feet Tall 120 Meters Tall
We stan a tall queen ❤
Me preguntó si batthra también puede ser jugable, usaría los movimientos de la mothra polilla
I love how the male MUTO freaks out like, "Ah, shit! He's here!" 😂
Is there are version of this mod iso but is patch
A Second Game Where Godzilla's Atomic Breath Is Blue (I Meant The 1954 One)
This is the Japan version?
It's the USA version. Biollante is a cut character only accessible through modifying the game.
This version has an extra character right?
The roster is the same in all versions of Save the Earth. I think you're thinking of the Japanese version of Destroy All Monsters Melee which has Mechagodzilla 3 instead of Mechagodzilla 2. The best version of DAMM is the Xbox version which has both Mechagodzillas though.
@@DylanRocket Damn it! Gotta fix my 360 then.
They should have used more title to make the choices better.... Dogolas's Revenge
Personally, I can think of no better title than "GOZILLA RETURNS". I think it would be a perfect name for the sequel to the critically acclaimed Godzilla Minus One.
I didn't appreciate this movie for one and only reason - way too less monster fights, way too much human actions and emotions Although they nailed the godzilla scenes, but when i am watching a 2 hour long gozilla movie then i want godzilla to have 30 min screen time not 6 minutes, coz its trash then That's y i loved the movies they made after this, gozilla the king of the monsters and kong vs godzilla, those action scenes were lit
dumbasses screaming. if i were there i would laugh and accept my fate
Don't think so , bet you would piss yourself and fainted
Out of all the content in both continuities the early days of the empire in legends are undoubtly superior to the canon version, it's just better in every way.
because the monster designs of the ps2 version are not the same as those of the wii??